TUROK: Reunions -
While progressing through the Lurker's environment and keeping an eye open for movement in the tall grass concealing a potential attack, I have given the player opportunites to traverse the first half on high ground. Rock ledges and outcroppings sporadically accessable to the player allows him a height advantage. However the Lurker can follow and will attack the player up high.

TUROK: Down and Out -
This screenshot from game play introduces the player to a new Chapter in the story. And finds himself in a new environment having just fallen through a hole in the earth. I wanted to emphasize the feeling of being in the 'underworld.' Dark and damp, unstable, and encrusted with the roots of the living above.